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DUKE HARDWARE / TECHNO
PLAYER POWERS:
Echo Chamber (6 Energy) to deal continuous damage, but Beat Sync from Player A (5 Energy) boosts their attack’s power and makes it unblockable.
Laser (4 Enegry) A sharp, red or green laser-beams that pierces through defenses and locks onto a target. Deals moderate damage and lowers the opponent’s defense for the next turn.
Energy Cost: 10/10
Bass: 5/10
Rhythm: 7/10
Acid: 10/10